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[RELASE]The Devil's catacomb full
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Autor Mesaj
legendarul27
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Data inscrierii: 05/Iun/2012
Mesaje: 996

 Mesaj Trimis: 18/06/2012 10:34    Titlul subiectului: [RELASE]The Devil's catacomb full
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[RELASE]The Devil's catacomb full
Bine vam gasit. m-am gandit sa va postez si voua catacombele ca pe Official.
Cod:
-------------------------------
    ---Devils Catacomb by Exterminatus---
    ---Letzte bearbeitung am 03.03.2012 um 12:20Uhr durch Exterminatus
    -------------------------------
    quest devilcave begin
       state start begin
    --DC Status Reset
          when 20351.chat."de ce Status Zurücksetzen!" with pc.is_gm begin
             say_title("Wächter der Katakombe")
             say("")
             say_reward("Status zurückgesetzt!")
             say("")
             game.set_event_flag("dc_versuche",1)
             game.set_event_flag("dcgamer",0)
             game.set_event_flag("dc_geschaft",0)
          end   
    --Configuration   
          when 20351.chat."de ce Configuration!" with game.get_event_flag("block_dc_config") == 0 and pc.is_gm begin
             game.set_event_flag("dc_is_ok",1)
             game.set_event_flag("block_dc_config",1)
             game.set_event_flag("dc_versuche",1)
          end
    --FaiL... Entry
          --when 20351.chat."Devils Catacomb (lv.80)" with game.get_event_flag("dc_is_ok") == 1 and pc.getqf("can_in_dc") == 0 and pc.get_level() > 80 begin
             --say_title("Wächter der Katakombe")
             --say("")
             --say_reward("Du darfst noch nicht in die Devils Catacomb!")
             --say("")
             --say_reward("Bring mir ein Sensenmannrelikt zieh es einfach auf mich!")
             --say_reward("und du darfst Passieren!")
          --end
          --when 20351.chat."Devils Catacomb (lv.80)" with game.get_event_flag("dc_is_ok") == 1 and pc.getqf("can_in_dc") == 1 and pc.get_level() < 80 begin
             --say_title("Wächter der Katakombe")
             --say("")
             --say_reward("Du bist noch zu Schwach!")
             --say("")
          --end
    --Sensenmannrelikt Abgabe!
          --when 20351.take with item.vnum == 30122 and pc.getqf("can_in_dc") == 0 begin
             --if pc.get_level() < 80 then
                --say_title("Wächter der Katakombe29
                --say("")
                --say_reward("Du musst lv.80 sein um ein Sensenmannrelikt abzugeben!")
                --say("")
             --else
                --item.remove()
                --say_title("Wächter der Katakombe")
                --say("")
                --say_reward("Du darfst nun die Devils Catacomb betreten!")
                --say("")
                --pc.setqf("can_in_dc", 1)
             --end
          --end
    --Entry   
          when 20351.chat."Devils Catacomb (lv.80)" with game.get_event_flag("dc_is_ok") == 1 and pc.getqf("can_in_dc") == 0 begin
             if pc.get_level() < 80 then
                say_title("Wächter der Katakombe")
                say("")
                say_reward("Du bist noch zu schwach für die Katakomben!")
                say("")
             else
                say_title("Wächter der Katakombe")
                say("")
                say("")
                say("")
                say("")
                say("")
                say("")
                say("")
                say("")
                say("")
                say("")
                wait()
                say_title("Wächter der Katakombe")
                say("")
                say("Bisher haben "..game.get_event_flag("dcgamer").." Soldaten es versucht ")
                say("und "..game.get_event_flag("dc_geschaft").." haben es tatsächlich geschaft")
                say("Azrael zu besiegen!")
                wait()
                say_title("Wächter der Katakombe")
                say("")
                say_reward("Willst du es versuchen?")
                say_reward("du wärst der "..game.get_event_flag("dc_versuche")..". Kämpfer der es")
                say_reward("versucht....")
                say("")
                local dc_login = select("Betreten", "Abbrechen")
                if dc_login == 1 then
                   pc.warp(314800, 1209800)
                elseif dc_login == 2 then
                   return
                end
             end
          end         
    --Ebene 1     
          when login with pc.get_map_index() == 300 begin
             game.set_event_flag(("dcgamer"), game.get_event_flag("dcgamer")+1)
             game.set_event_flag(("dc_versuche"), game.get_event_flag("dc_versuche")+1)         
             say_title("Devils Catacomb")
             say("Um in die 2.Ebene zu kommen musst du...")
             say_item("Seelenkristall-Schlüssel", 30311, "") --Die "--" vor say_item entfernen wenn beim Login text das Item als Bild angezeigt werden soll das man braucht
             say("auf die Statue des Kud ziehen!")
             say("")
             say_reward("Viel Glück!")
             say("")
             pc.setqf("sksgedroppt", 0)
          end
          when kill with not npc.is_pc() and pc.get_map_index() == 300 begin
             local sks = number(1,15)
             if sks==1 and pc.getqf("sksgedroppt")==0 then
                pc.setqf("sksgedroppt", 1)
                chat("Du hast den Seelenkristall-Schlüssel gedroppt!")
                game.drop_item(30121, 1)   
             else
                chat("Dieses Monster hatte keinen Schlüssel...")
             end
          end
          when 30101.take with item.vnum == 30311 begin
             item.remove()
             d.new_jump_all(300, 3636, 12086)
             timer("dc1", 600)
             d.notice("~~~Schlagt euch zum Schildkrötenfels durch!~~~")
             d.notice("~~~Ihr habt nur 10 minuten Zeit!~~~")
             d.regen_file("data/dungeon/devilcave/dc_regen_ebene2.txt")
             d.regen_file("data/dungeon/devilcave/dc_regen_tore_unten.txt")
             d.regen_file("data/dungeon/devilcave/dc_regen_tore_left.txt")
             d.spawn_mob(30104, 741, 221)
          end   
          when dc1.timer begin
             d.notice("Die Zeit ist Abgelaufen!")
             warp_all_to_village()
          end   



         
          when dc20.timer begin
             d.notice("Ihr habt noch 50 Minuten zeit!")
             timer("dc3", 300)
          end   
          when dc30.timer begin
             d.notice("Ihr habt noch 45 Minuten zeit!")
             timer("dc4", 300)
          end     
          when dc40.timer begin
             d.notice("Ihr habt noch 40 Minuten zeit!")
             timer("dc5", 300)
          end     
          when dc50.timer begin
             d.notice("Ihr habt noch 35 Minuten zeit!")
             timer("dc6", 300)
          end     
          when dc60.timer begin
             d.notice("Ihr habt noch 30 Minuten zeit!")
             timer("dc7", 300)
          end     
          when dc70.timer begin
             d.notice("Ihr habt noch 25 Minuten zeit!")
             timer("dc8", 300)
          end     
          when dc80.timer begin
             d.notice("Ihr habt noch 20 Minuten zeit!")
             timer("dc9", 300)
          end     
          when dc90.timer begin
             d.notice("Ihr habt noch 15 Minuten zeit!")
             timer("dc10", 300)
          end     
          when dc100.timer begin
             d.notice("Ihr habt noch 10 Minuten zeit!")
             timer("dc11", 300)
          end     
          when dc101.timer begin
             d.notice("Ihr habt noch 5 Minuten zeit!")
             timer("dc12", 300)
          end               
          when dc110.timer begin
             d.notice("Die Zeit ist Abgelaufen!")
             warp_all_to_village()
          end                 
    --Ebene 2
          when 30104.chat."Weiter...(Ebene 3)" begin
             npc.purge()
             say_reward("Inschrift")
             say("Es ist noch ein weiter weg...")
             wait()
             d.new_jump_all(300, 4427, 12284)
             timer("dc1", 6000)
             timer("dc2", 600)
             d.setf("goto_ebene3", 0)
             d.notice("~~Es ist noch ein weiter weg...")
             d.notice("~~Findet und zerstört den richtigen Metin der Vergeltung~~")
             d.regen_file("data/dungeon/devilcave/dc_regen_ebene3.txt")
             local metindv = number(1,4)
             if metindv==1 then
                d.spawn_mob(8028, 1351, 348)
                d.spawn_mob(8028, 1148, 350)
                d.spawn_mob(8028, 1151, 155)
                d.spawn_mob(8029, 1351, 149)
             end
             if metindv==2 then
                d.spawn_mob(8028, 1351, 348)
                d.spawn_mob(8028, 1148, 350)
                d.spawn_mob(8029, 1151, 155)
                d.spawn_mob(8028, 1351, 149)
             end
             if metindv==3 then
                d.spawn_mob(8028, 1351, 348)
                d.spawn_mob(8029, 1148, 350)
                d.spawn_mob(8028, 1151, 155)
                d.spawn_mob(8028, 1351, 149)
             end
             if metindv==4 then
                d.spawn_mob(8029, 1351, 348)
                d.spawn_mob(8028, 1148, 350)
                d.spawn_mob(8028, 1151, 155)
                d.spawn_mob(8028, 1351, 149)
             end
          end         
          when 8028.kill with pc.in_dungeon() begin
             d.notice("~~Ein Falscher Metin wurde zerstört~~")
          end
          when 8029.kill with pc.in_dungeon() begin
             d.notice("~~Der richtige Metin wurde zerstört~~")
             timer("dc2", 6000)
             timer("devils_catacomb_goto_ebene5", 5)
          end   
          when dc2.timer begin
             d.notice("Die Zeit ist Abgelaufen!")
             warp_all_to_village()
          end   

         
    --Ebene 4 (Labyrinth)
          when devils_catacomb_goto_ebene4.timer begin
             d.new_jump_all(300, 3143, 12657)
             d.setf("labyrinth", 1)
             timer("dc3", 600)
             d.notice("~~Findet den Weg aus dem Labyrinth~~")
             d.notice("~~und Liest dann die Inschrift am Runenpfahl~~")
             if game.get_event_flag("dc_is_wartung") == 1 then
                d.spawn_mob(30104, 72, 586)
             end
          end         
          when 30104.chat."Inschrift (Labyrinth)" with pc.in_dungeon() begin
             say_title(".....")
             timer("dc3", 6000)
             d.notice("~~Ihr habt den richtigen Weg gefunden...")
             timer("devils_catacomb_goto_ebene5", 5)
          end
          when dc3.timer begin
             d.notice("Die Zeit ist Abgelaufen!")
             warp_all_to_village()
          end   
    --Ebene 6 (Tartaros)
          when devils_catacomb_goto_ebene5.timer begin
             d.new_jump_all(300, 3917, 12925)
             d.notice("~~Findet und Tötet Tartaros um ein Fratzen-Totem zu bekommen!~~")
             d.notice("~~und zieht es dann auf den Basalt-Obelisk~~")
             d.spawn_mob(30102, 848, 739)
             timer("dc4", 600)
             d.regen_file("data/dungeon/devilcave/dc_regen_ebene5.txt")
             local tartaros = number(1,4)
             if tartaros==1 then
                d.spawn_mob(2593, 991, 848)
             end
             if tartaros==2 then
                d.spawn_mob(2593, 999, 652)
             end
             if tartaros==3 then
                d.spawn_mob(2593, 848, 577)
             end
             if tartaros==4 then
                d.spawn_mob(2593, 703, 644)
             end
             if tartaros==5 then
                d.spawn_mob(2593, 692, 817)
             end
          end         
          when 2593.kill with pc.in_dungeon() begin
             d.notice("~~~Tartaros wurde besiegt und das Fratzen-Totem wurde Fallengelassen!~~~")
             game.drop_item(30312, 1)
          end   
          when 30102.take with item.vnum == 30312 begin
             timer("dc4", 6000)
             item.remove()
             npc.purge()
             say_reward("...")
             d.notice("~~Ihr habt es geschaft!~~")
             timer("devils_catacomb_goto_ebene6", 5)
          end
          when dc4.timer begin
             d.notice("Die Zeit ist Abgelaufen!")
             warp_all_to_village()
          end   
    --Ebene 7 (Charon)
          when devils_catacomb_goto_ebene6.timer begin
             d.new_jump_all(300, 4411, 12736)
             timer("dc5", 600)
             d.notice("~~Tötet Charon um zur letzten Ebene zu kommen!~~")
             d.regen_file("data/dungeon/devilcave/dc_regen_ebene6.txt")
          end     
          when 2597.kill with pc.in_dungeon() begin
             timer("dc5", 6000)
             d.notice("~~Ihr habt ihn besiegt...~~")
             d.notice("~~Bereitet euch auf den Kampf mit Azrael vor!~~")
             timer("devils_catacomb_goto_ebene7", 10)
          end
          when dc5.timer begin
             d.notice("Die Zeit ist Abgelaufen!")
             warp_all_to_village()
          end   
    --Ebene 8 (Azrael)
          when devils_catacomb_goto_ebene7.timer begin
             d.new_jump_all(300, 3147, 13191)
             d.notice("~~Tötet Azrael nur dann bekommt ihr eine Belohnung!~~")
             d.regen_file("data/dungeon/devilcave/dc_regen_ebene7.txt")
          end
          when 2598.kill with pc.in_dungeon() begin
             game.set_event_flag(("dc_geschaft"), game.get_event_flag("dc_geschaft")+1)
             local level = pc.get_level()         
             d.notice("~~Ihr habt ihn Besiegt und euch eine Belohnung verdient!")
             d.kill_all()
             d.kill_all()
             notice_all("~~Der Spieler "..pc.get_name().." hat mit lv."..(level).." Azrael besiegt!~~")
             timer("goout_from_dc", 60)
             d.spawn_mob(9012, 74, 1159)   
             pc.give_item2(50186)
          end
       end
    end

Puteti copia questul de aicea
Ce contine pachetul cu The devi's catacomb Server side Client side INSTALARE 1. Intram in filezila 2. Mergem in /usr/home/game/share/locale/germany/map (La serverfile 2011) Sau /usr/rain/channel/share_data/locale/hongkong/map (la server file 2007) 3. Copiem metin2_map_devilsCatacomb (Din server side) 4. Intrati in index scrieti

Cod: Selectaţi tot
300 metin2_map_devilsCatacomb

5. Mergeti in /usr/home/game/share/locale/germany/quest (la server file 2011) Sau /usr/rain/channel/share_data/locale/hongkong/quest 6. Copiati devilcave.quest 7 Scrieti in Virtual Pc Putty[/color]

Cod: Selectaţi tot
cd /usr/rain/channel/share_data/locale/hongkong/quest ./qc devilcave.quest

8 Dupa mergeti in /usr/home/game/channel1 Intrati in CONFIG si scrieti 300 9 Dupa mergeti in /usr/home/game/game99 Intrati in CONFIG si scrieti 300 10 Intrati in /usr/home/game/share/data/dungeon Si copiati dc_regen_tore_left ,dc_regen_tore , dc_regen_ebene7 , dc_regen_ebene6 , dc_regen_ebene5 , dc_regen_ebene3 ,dc_regen_ebene2 DUPA REBOOT Porțiunea Client Side Intram in folderul pack al clientului bagam metin2_patch_ca3.eix/epk Dupa Mergem in Index tot in pack-ul clientului Intrati si scrieti

Cod: Selectaţi tot
* metin2_patch_ca3 *

Despachetam root si scriem cautam atlas info si scriem

Cod: Selectaţi tot
metin2_map_devilsCatacomb 307200 1203200 8 8

Queri monstri (mob proto client)[/color]
Cod:

<Mob vnum="2501" name="'¾Æ±Í'" gb2312name="Höllenqualle" type="0" rank="0" battle_type="0" level="79" event_type="0" mob_color="0" /> <Mob vnum="2502" name="'¾Æ±Í°ß'" gb2312name="Höllenhund" type="0" rank="1" battle_type="0" level="80" event_type="0" mob_color="0" /> <Mob vnum="2503" name="'¾Æ±Í °¨¿°ÀÚ'" gb2312name="Zombie" type="0" rank="1" battle_type="0" level="81" event_type="0" mob_color="0" /> <Mob vnum="2504" name="'¾Æ±Í µ¹°Ýº´'" gb2312name="Höllenoffizier" type="0" rank="2" battle_type="0" level="82" event_type="0" mob_color="0" /> <Mob vnum="2505" name="'¾Æ±Í °¨¿° ⺴'" gb2312name="Höllenwächter" type="0" rank="2" battle_type="0" level="83" event_type="0" mob_color="0" /> <Mob vnum="2506" name="'¾Æ±Í °¨¿° ±Ã¼ö'" gb2312name="Zweikopf-Höllenschütze" type="0" rank="3" battle_type="1" level="84" event_type="0" mob_color="0" /> <Mob vnum="2507" name="'¾Æ±Í °¨¿° ´ëÀå'" gb2312name="Höllengreifer" type="0" rank="3" battle_type="1" level="85" event_type="0" mob_color="0" /> <Mob vnum="2508" name="'¾Æ±Íº´'" gb2312name="Höllenkrieger" type="0" rank="0" battle_type="0" level="79" event_type="0" mob_color="0" /> <Mob vnum="2509" name="'¾Æ±Í ±Ãº´'" gb2312name="Höllenschütze" type="0" rank="1" battle_type="0" level="80" event_type="0" mob_color="0" /> <Mob vnum="2510" name="'¾Æ±Í ⺴'" gb2312name="Höllenspeerkämpfer" type="0" rank="1" battle_type="0" level="81" event_type="0" mob_color="0" /> <Mob vnum="2511" name="'¾Æ±Í ÁÖ¼ú»ç'" gb2312name="Höllenpriester" type="0" rank="2" battle_type="1" level="82" event_type="0" mob_color="0" /> <Mob vnum="2512" name="'¾Æ±Í °Ëº´'" gb2312name="Höllenmajor" type="0" rank="2" battle_type="0" level="83" event_type="0" mob_color="0" /> <Mob vnum="2513" name="'¾Æ±Í ¸¶°Ë»ç'" gb2312name="Höllenmetzler" type="0" rank="3" battle_type="1" level="84" event_type="0" mob_color="0" /> <Mob vnum="2514" name="'¾Æ±Í Àå¼ö'" gb2312name="Höllengeneral" type="0" rank="3" battle_type="0" level="86" event_type="0" mob_color="0" /> <Mob vnum="2541" name="'ºÎȰÇÑ ¾Æ±Íº´'" gb2312name="Böser Höllenkrieger" type="0" rank="0" battle_type="0" level="79" event_type="0" mob_color="0" /> <Mob vnum="2542" name="'ºÎȰÇÑ ¾Æ±Í ±Ãº´'" gb2312name="Böser Höllenschütze" type="0" rank="1" battle_type="0" level="80" event_type="0" mob_color="0" /> <Mob vnum="2543" name="'ºÎȰÇÑ ¾Æ±Í ⺴'" gb2312name="Böser Höllenspeerkämpfer" type="0" rank="1" battle_type="0" level="81" event_type="0" mob_color="0" /> <Mob vnum="2544" name="'ºÎȰÇÑ ¾Æ±Í ÁÖ¼ú»ç'" gb2312name="Böser Höllenpriester" type="0" rank="2" battle_type="1" level="82" event_type="0" mob_color="0" /> <Mob vnum="2545" name="'ºÎȰÇÑ ¾Æ±Í °Ëº´'" gb2312name="Böser Höllenmajor" type="0" rank="2" battle_type="0" level="83" event_type="0" mob_color="0" /> <Mob vnum="2546" name="'ºÎȰÇÑ ¾Æ±Í ¸¶°Ë»ç'" gb2312name="Böser Höllenmetzler" type="0" rank="3" battle_type="1" level="84" event_type="0" mob_color="0" /> <Mob vnum="2547" name="'ºÎȰÇÑ ¾Æ±Í Àå¼ö'" gb2312name="Böser Höllengeneral" type="0" rank="3" battle_type="0" level="86" event_type="0" mob_color="0" /> <Mob vnum="2591" name="'¾Æ±Í´ëÀ屺'" gb2312name="Tartaros" type="0" rank="4" battle_type="0" level="89" event_type="0" mob_color="0" /> <Mob vnum="2592" name="'¾Æ±Í´ëÀ屺'" gb2312name="Höllenbastard" type="0" rank="4" battle_type="0" level="89" event_type="0" mob_color="0" /> <Mob vnum="2593" name="'¾Æ±Í´ëÀ屺'" gb2312name="Höllenbastard" type="0" rank="4" battle_type="0" level="89" event_type="0" mob_color="0" /> <Mob vnum="2594" name="'¾Æ±Í´ëÀ屺'" gb2312name="Höllenbastard" type="0" rank="4" battle_type="0" level="89" event_type="0" mob_color="0" /> <Mob vnum="2595" name="'¾Æ±Í´ëÀ屺'" gb2312name="Erebos" type="0" rank="4" battle_type="0" level="89" event_type="0" mob_color="0" /> <Mob vnum="2596" name="'¾Æ±Í´ëÀ屺'" gb2312name="Azraels Brut" type="0" rank="4" battle_type="0" level="89" event_type="0" mob_color="0" /> <Mob vnum="2597" name="'¾Æ±Í¿Õ ¿°Ãµ'" gb2312name="Charon" type="0" rank="5" battle_type="0" level="91" event_type="0" mob_color="0" /> <Mob vnum="2598" name="'¾Æ±Í´ëÁ¦ ÆÄȲ'" gb2312name="Azrael" type="0" rank="5" battle_type="0" level="91" event_type="0" mob_color="0" /> <Mob vnum="30101" name="'³ªÂûÀÎÁõ¼®'" gb2312name="Statue des Kud" type="1" rank="5" battle_type="0" level="70" event_type="2" mob_color="0" /> <Mob vnum="30102" name="'»ç½Å±ÝÁ¦ºñ'" gb2312name="Basalt-Obelisk" type="1" rank="5" battle_type="0" level="70" event_type="2" mob_color="0" /> <Mob vnum="30103" name="'ÇöȲ¼®'" gb2312name="Schildkrötenfels" type="1" rank="5" battle_type="0" level="70" event_type="2" mob_color="0" /> <Mob vnum="30104" name="'ôÇϼ®'" gb2312name="Runenpfahl" type="1" rank="5" battle_type="0" level="70" event_type="2" mob_color="0" /> <Mob vnum="30111" name="'½Ã±¸¹®'" gb2312name="1. Tor der Verdammnis" type="4" rank="2" battle_type="3" level="85" event_type="0" mob_color="0" /> <Mob vnum="30112" name="'½Ã±¸¹®'" gb2312name="2. Tor der Verdammnis" type="4" rank="2" battle_type="3" level="85" event_type="0" mob_color="0" /> <Mob vnum="30113" name="'½Ã±¸¹®'" gb2312name="3. Tor der Verdammnis" type="4" rank="2" battle_type="3" level="85" event_type="0" mob_color="0" /> <Mob vnum="30114" name="'½Ã±¸¹®'" gb2312name="4. Tor der Verdammnis" type="4" rank="2" battle_type="3" level="85" event_type="0" mob_color="0" /> <Mob vnum="30115" name="'½Ã±¸¹®'" gb2312name="5. Tor der Verdammnis" type="4" rank="2" battle_type="3" level="85" event_type="0" mob_color="0" /> <Mob vnum="30116" name="'½Ã±¸¹®'" gb2312name="6. Tor der Verdammnis" type="4" rank="2" battle_type="3" level="85" event_type="0" mob_color="0" /> <Mob vnum="30117" name="'½Ã±¸¹®'" gb2312name="7. Tor der Verdammnis" type="4" rank="2" battle_type="3" level="85" event_type="0" mob_color="0" /> <Mob vnum="30118" name="'½Ã±¸¹®'" gb2312name="8. Tor der Verdammnis" type="4" rank="2" battle_type="3" level="85" event_type="0" mob_color="0" /> <Mob vnum="30119" name="'½Ã±¸¹®'" gb2312name="9. Tor der Verdammnis" type="4" rank="2" battle_type="3" level="85" event_type="0" mob_color="0" />

Queri monstri( mob proto navicat)
Cod:

INSERT INTO `mob_proto` VALUES ('2501', 'zombie_diseased_kid', 0x48F66C6C656E7175616C6C65, '1', '0', '0', '100', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '30', '40', '200', '10', '300', '450', '15000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2502', 'zombie_diseased_dog', 0x48F66C6C656E68756E64, '1', '0', '0', '98', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '33', '40', '200', '10', '300', '450', '15000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2503', 'Zombie', 0x48F66C6C656E6F6666697A696572, '2', '0', '0', '105', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '34', '40', '200', '10', '300', '450', '15000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2504', 'zombie_diseased_sword', 0x48F66C6C656E6F6666697A696572, '2', '0', '0', '105', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '40', '40', '200', '10', '300', '450', '15000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2505', 'zombie_diseased_spear', 0x48F66C6C656E77E46368746572, '2', '0', '0', '110', '', 'AGGR', '0', 'HUMAN', 'SLOW,FALL,CURSE,POISON,TERROR', '0', '', '0', '120', '40', '150', '10', '300', '700', '50000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '5000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2506', 'zombie_diseased_bow', 0x5A7765696B6F70662D48F66C6C656E736368FC747A65, '2', '0', '0', '105', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '43', '40', '200', '10', '300', '450', '15000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2507', 'zombie_diseased_boss', 0x48F66C6C656E67726569666572, '4', '0', '0', '105', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '47', '40', '200', '10', '300', '450', '15000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2508', 'zombie_soldier_scythe', 0x48F66C6C656E6B726965676572, '3', '0', '0', '105', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '65', '40', '200', '10', '600', '800', '150000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '11974', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2509', 'zombie_soldier_bow', 0x48F66C6C656E736368FC747A65, '3', '0', '0', '105', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '59', '40', '200', '10', '300', '450', '30000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2510', 'zombie_soldier_spear', 0x48F66C6C656E73706565726BE46D70666572, '3', '0', '0', '105', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '70', '40', '200', '10', '300', '450', '30000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2511', 'zombie_magician', 0x48F66C6C656E7072696573746572, '3', '0', '0', '105', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '80', '40', '200', '10', '300', '450', '30000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2512', 'zombie_bigboss', 0x48F66C6C656E6D616A6F72, '4', '0', '0', '105', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '80', '40', '200', '10', '300', '450', '30000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2513', 'zombie_ghost', 0x48F66C6C656E6D65747A6C6572, '2', '0', '0', '105', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '67', '40', '200', '10', '300', '450', '30000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2514', 'zombie_general', 0x48F66C6C656E67656E6572616C, '4', '0', '0', '105', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '86', '40', '200', '10', '300', '450', '30000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2541', 'zombie_soldier_scy', 0x42F67365722048F66C6C656E6B726965676572, '4', '0', '0', '105', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '81', '40', '200', '10', '600', '800', '150000', '3', '3', '8500000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '11973', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2542', 'zombie_soldier_bow', 0x42F67365722048F66C6C656E736368FC747A65, '2', '0', '0', '105', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '66', '40', '200', '10', '300', '450', '50000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2543', 'zombie_soldier_spear', 0x42F67365722048F66C6C656E73706565726BE46D70666572, '2', '0', '0', '105', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '70', '40', '200', '10', '300', '450', '50000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2544', 'zombie_magician', 0x42F67365722048F66C6C656E7072696573746572, '2', '0', '0', '105', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '59', '40', '200', '10', '300', '450', '50000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2545', 'zombie_bigboss', 0x42F67365722048F66C6C656E6D616A6F72, '4', '0', '0', '105', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '76', '40', '200', '10', '300', '450', '50000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2546', 'zombie_ghost', 0x42F67365722048F66C6C656E6D65747A6C6572, '3', '0', '0', '105', '', 'AGGR', '0', 'HUMAN', '', '0', '', '0', '80', '40', '200', '10', '300', '450', '50000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0'); INSERT INTO `mob_proto` VALUES ('2547', 'zombie_general', 0x42F67365722048F66C6C656E67656E6572616C, '5', '0', '0', '105', '', 'AGGR', '0', 'HUMAN', 'SLOW,FALL,CURSE,POISON,TERROR', '0', '', '0', '90', '40', '200', '10', '300', '450', '50000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', null, null, null, null, null, null, '0', '0', '0', '0', '0'); 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